Platform Statistics

Numbers that reflect how people learn AR development

  • Qenvarith tracks real learning outcomes — quiz scores, module completion, and time spent on hands-on AR tasks.
  • Every figure on this page comes from learner activity recorded since the platform launched in 2024.
  • Data updates regularly — what you see is a current snapshot, not a marketing estimate.
3,840
Active learners working through AR development modules right now
68%
Of enrolled learners complete at least 4 out of 6 core modules

What the data shows about AR learning on this platform

Broken down by engagement, quiz performance, and module-level detail — so you can see where learners spend time and where they struggle.

82%
Quiz pass rate across all modules
Learners who attempt a quiz at least twice reach a passing score on the second attempt at this rate.
4.2h
Average weekly study time per learner
Measured across active sessions — excludes idle tabs and paused video time.
91%
Learners who return within 48 hours
Short return gaps correlate with higher module completion in AR project assignments.
14
Interactive AR quiz types available
From drag-and-drop scene builders to code-snippet matching — each type targets a different AR skill layer.
4.5/5
Average learner satisfaction score
Collected from 120 post-module surveys — satisfaction drops slightly on the ARKit deep-dive module.
620
Learners who shared a completed AR project
Projects submitted to the peer-review board — the most-shared module is marker-based tracking for Android.
Module completion rate by topic
AR Foundations
88%
Marker Tracking
76%
ARKit / ARCore
61%
3D Scene Design
79%
Publishing to Store
54%
Device used for AR assignments
Android phone
58%
iPhone / iPad
34%
Emulator only
8%
Prior coding experience on enroll
None
22%
Some (1–2 yrs)
51%
Professional
27%

A learner's account — and the context behind the numbers

I came in knowing JavaScript but had never touched ARCore. The quiz format forced me to actually test my code on a real device — not just read about it. The marker-tracking module took me three attempts to pass, which was frustrating, but I understood it properly by the end. That's not something a video tutorial would have done for me.

Daryna Kovalchuk, AR developer learner at Qenvarith
Daryna Kovalchuk
Junior Android Developer — enrolled Q1 2025
4.5
Based on 120 verified learner surveys
AR app development learning environment — mobile device showing augmented reality scene
38
Median days to first completed AR project
Varies by prior experience — learners with no coding background average 54 days
6.1
Average quiz attempts before final pass on hardest module
ARKit session management — the most retried quiz on the platform
1,200+
Instant feedback responses delivered per day
Each wrong answer triggers a targeted explanation, not just a score
17
Countries represented in the active learner base
Content and quiz scenarios reference Ukrainian development context by default